In/Decline is an interactive installation investigating the relationship between presence and material separation. By creating an interaction where people can directly animate their environments, In/Decline plays with the relationship between the idea of a place, and the place itself. Starting from an exploration into surfaces that move in response to human engagement, the project makes maximum use of air (pneumatic valves) and variable pressures to inflate and deflate, i.e. animate, architecture that is normally static – in this case, a ceiling made of spandex and inflating/deflating balloons. The spandex is also used as a medium of interaction, as the participant pushes on its surface to play with both its physical and audible properties. This interaction is then projected onto the ceiling above them in real time, evoking a feeling of direct influence onto the surrounding built environment in a way that is playful and unfamiliar. The project is made through responsive sound, real time video with visual effects as well as the physical structure but is only brought to life through participant’s interaction. (READ MORE HERE...)