Cloud Chamber(2018) Caustic Scenography, Responsive Cloud Formation Atmospheres Workshop, Synthesis Centre, AME, Tempi, Arizona Topological Media Lab, Concordia University
Exploring ephemeral fields of light, water, air, sound and temperature as a trigger of pre-reflective, embodied ways of relating to environments by shifting boundaries between human agents and their environment. The installation creates mist and clouds of different textures and simultaneously intensifies and augments the movement and transformations of matter and their response to the exterior conditions A bed of ultrasonic atomizers are submersed in a pool of water. Variable ultrasonic power is converted to high frequencies driving piezoelectric transducers. Through distributed continuous modulation of frequencies, atomizers vibrate particles at rapid pace, in effect, allowing for the creation of low to high density cloud structures, while spreading water droplets around its periphery. Multi-directional embedded light design, projects these wave patterns through reflection and refraction; creating a caustic scenography. The material computation makes physically and metaphorically felt the co-dependencies of immediate to remote actors in play within its spatial setting. In effect, performative qualities of transformative states of matter are amplified through caustic experimentations.